- Platform Online
- Duration 28 hours
- Skill level Intermediate
- Language English
- Seats 50
- Start 21 Apr
- End 31 Dec
- Week Days Anyday
- Time Anytime
If you love games and want to learn how to make them, then this course will start you down that path. Making games is a creative and technical art form. In this course you will familiarize yourself with the tools and practices of game development. You will get started developing your own videogames using the industry standard game development tools, including the Unity3D game engine and C#.
- This course is for individuals interested in becoming a game designer, game artist, or game programmer.
This Course is offered b Michigan State University, You can audit this course for free. When you audit a course, you can access the course materials without graded assignments or the ability to earn a certificate. for $49
- At the end of the course you will have completed three hands-on projects and will be able to leverage an array of game development techniques to create your own basic games.
Brian M. Winn is an Associate Professor in the Department of Media and Information and Director of the Games for Entertainment and Learning (GEL) Lab at Michigan State University. Winn designs, creates, and researches interactive media, including game design, digital game-based learning and interactive health communication. Winn's expertise is in designing “meaningful games” that combine play and serious objectives. Winn’s award-winning interactive media work has been presented, exhibited, and experienced around the world. Winn is an accomplished teacher who became an Apple Distinguished Educator in 2001 and a Lilly Teaching Fellow in 2005. Winn is a co-founder and director of the undergraduate Game Design and Development program at Michigan State University, which is rated in the top game programs in North America by Princeton Review. Winn serves as a member of the Michigan Film Office Advisory Council and a faculty advisor of the MSU SpartaSoft game developers student group.